Treyarch Bemused with Call of Duty Engine Complains

Treyarch, the developer behind this year Call of Duty Black Ops 2, has defended its decision to use seven year old tech to power its latest game. David Vondehaar, the director for game design at Treyarch, has explained in an interview with OXM that the development team has modified the original IW engine to make the game run smoothly, and he is really happy with its performance.

According to David Vondehaar, anyone who is criticizing the engine needs to bear in mind that the game runs at 60 frames which is what gamers love about it in the first place. David Vondehaar further added that the team at Treyarch made the game look beautiful and it was only possible because they have been working with the engine for years and that they have made significant improvements to the tech, like, improving lighting rendering and improved pipeline. David Vondehaar also emphasized that the engine, they are using, does not resemble any other engine available and everything from lighting rendering, UI system to the core gameplay systems are all new.

Vondehaar concluded the interview by saying that he never really understood all the complaints, as their game runs at 60 frames and it looks absolutely gorgeous. What exactly is there to be upset about with the engine?

Call of Duty Black Ops 2 will launch on Xbox 360, PS3 and PC on November 13, and will be a launch title for the upcoming Wii U.


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